About:

It is a simple text RPG game that I made on Turbowarp in one day. I had the idea of turning it into a text RPG.

Commands:

Attack:Z
Defense:X
Potion:C

Player:

  • Attack: works by subtracting the enemy's remaining health by your damage. If the number between 1-100 is greater than 50, there will be a critical hit and your damage will be doubled. The same thing happens with the enemy's attack.
  • Defense: works by repelling the enemy's attack, but you take half of their damage and repel the other half.
  • Status Effects: cannot be repelled and are affected by defense, dealing damage per turn.
  • Potions: you gain one per level, it restores all your health.
  • Distribution Points: you gain 12 points to distribute between health and damage every level.

Skill Tree:


  • Points: You gain one point every 4 levels reached. This means that every time you are defeated, you gain your level divided by 4.
  • Skills: Currently, there are 3 skills: Warrior, Resistant, Sage.

More about each Skill:

WarriorYou gain +1 strength per level.
ResistantYou gain +1 health per level.
SageIncreases how much experience you gain.


Enemies:

Enemies always have varying health, strength, and XP gained, as I don't know how to balance them. I accept help with that.

Their health and damage are multiplied by their level, which can range from the player's level to one level higher. For example: Player level 10, Monster level 10 or level 11.

There are also enemies that give a status effect. For now, only the Lava Lizard gives a Burning effect for 3 turns.

There are currently 10 enemies.

NameDamage:HealthEXP:
Assassin575.5
Basilisk845.5
Bear665
Dragon698
Goblin553.5
Golem5107.5
Lava Lizard755
Minotaur586.5
Orc486
Slime464


StatusReleased
PlatformsHTML5
Release date Jun 08, 2023
AuthorInvalidBlock
GenreRole Playing
Tags2D, Endless, Minimalist, Simple, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksYouTube, Twitch, GameJolt

Leave a comment

Log in with itch.io to leave a comment.